Hi, I'm Mo. I'm a VFX/Tech artist based in New York. I specialize in Houdini FX and Unreal Engine, with experience in 3ds max and Cinema 4d.
For the past 10 years I worked in the fields of motion graphics and architectural visualization for a wide range of clients, as well as teaching visualization techniques to students at my training center. I am very passionate about 3d art, procedural workflows and the challenges that they present.
Contact:
mo@mo-ibrahim.com
Contact:
mo@mo-ibrahim.com