A car chase scene from Tom Cruise's Jack Reacher recreated in Unreal Engine 5, created as part of the CG Spectrum Virtual Production: Realtime Specialization course.
Character is from Metahuman Creator, props from Quixel Bridge, and street segment from the City Sample Project.
Reference
Reference
Lights, camera, action!
Lights, camera, action!
Environment Breakdown
Environment Breakdown
Car animation was captured with Take Recorder and a gamepad, then finetuned in Sequencer
Gameplay capture
Gameplay capture
Manual adjustment
Manual adjustment
Face + body animation
Face + body animation
A Blueprint tool that instances a static mesh along an animated spline
Spline endpoint animated in Sequencer
Spline endpoint animated in Sequencer
Building out a street by segment length
Building out a street by segment length

Street blueprint instances a street segment either manually or based on calculated segment length

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