A car chase scene from Tom Cruise's Jack Reacher recreated in Unreal Engine 5, created as part of the CG Spectrum Virtual Production: Realtime Specialization course.
Character is from Metahuman Creator, props from Quixel Bridge, and street segment from the City Sample Project.

Reference

Lights, camera, action!

Environment Breakdown
Car animation was captured with Take Recorder and a gamepad, then finetuned in Sequencer

Gameplay capture

Manual adjustment

Face + body animation
A Blueprint tool that instances a static mesh along an animated spline

Spline endpoint animated in Sequencer

Building out a street by segment length

Street blueprint instances a street segment either manually or based on calculated segment length